Female Character Sculpt

Jarrod hahn
Jarrod hahn
Jarrod hahn
Jarrod hahn
Jarrod hahn

This is a Maya/Zbrush Project. I learned how to use Zbrush Fibers to make the hair on this piece and learned a lot about High res sculpting.

The idea behind this was to create a character model that would look at place in a game that was something like the Assassin's Creed franchise. She is based on the famous French fencing mistress, Madame Maupin from the 1600's.